Simulating Heterogeneous Crowds with Interactive Behaviors

نویسندگان

  • Mubbasir Kapadia
  • Nuria Pelechano
  • Stephen J. Guy
  • Jan M. Allbeck
  • Yiorgos Chrysanthou
چکیده

Over the last decade there has been a large amount of work towards trying to simulate crowds for different applications, such as movies, video games, training, and evacuations. This course focuses on heterogeneous crowd simulation for interactive applications and will describe state of the art methods to simulate large groups of agents exhibiting a variety of behaviors, appearances and animations. We will present different techniques including psychological models and data-driven approaches that attempt to imitate real humans. We also present different systems to speed up both navigation, through multi-domain planners, and rendering, using per-joint impostors on fully animated 3D characters. Finally we provide quantitative and qualitative techniques to evaluate the quality of the simulated crowds, and include an overview of future research directions in the field.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Simulation of Large Crowds Including Gaseous Phenomena

Crowd animation and simulation have been widely studied over the last decade for many purposes : populating collaborative virtual environments, entertainment and special effects industry and finally simulating behaviors and motion of people in emergency situations for safety systems. This last topic is addressed in this paper. We propose an original enhancement of a well known physics-based ani...

متن کامل

Simulating crowds based on a space colonization algorithm

This paper presents a method for crowd simulation based on a biologically-motivated space colonization algorithm. This algorithm was originally introduced to model leaf venation patterns and the branching architecture of trees. It operates by simulating the competition for space between growing veins or branches. Adapted to crowd modeling, the space colonization algorithm focuses on the competi...

متن کامل

Virtual Tawaf: A Velocity-space-based Solution for Simulating Heterogeneous Behavior in Dense Crowds

We present a system to simulate the movement of individual agents in large-scale crowds performing the Tawaf. The Tawaf serves as a unique test case; the large crowd consists of a heterogeneous set of pilgrims, varying in both physical capacity and activity. Furthermore, the density of the crowd reaches extremely high levels (up to eight people/m2.) This extreme density can place impractical co...

متن کامل

Hierarchical Model for Real Time Simulation of Virtual Human Crowds

This paper describes a model for simulating crowds of humans in real time. We deal with a hierarchy composed of virtual crowds, groups and individuals. The groups are the most complex structure that can be controlled in different degrees of autonomy. This autonomy refers to the extent to which the virtual agents are independent of the user intervention and also the amount of information needed ...

متن کامل

Centroidal particles for interactive crowd simulation

Real-time crowd simulation is a challenging task that demands a careful consideration of the classic trade-off between accuracy and efficiency. Existing particle-based methods have seen success in simulating crowd scenarios for various applications in the architecture, military, urban planning, robotics, and entertainment (film and gaming) industries. In this paper we focus on local dynamics an...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2014